Shadows
Overview
Casting Shadows from one Virtual Object onto Other Virtual Objects
Shadows must be enabled under the ‘Quality’ project settings. The HoloLens uses ‘Low’ Or possibly ‘Very Low’ 1, so ensure shadows are enabled under this quality level.
- Edit -> Project Settings -> Quality -> Low -> Shadows -> Hard and Soft Shadows
- TODO - Shadows, Shadow Resolution etc.
Casting shadows from virtual objects onto the physical scene
- TODO - SceneUnderstanding package
- Doubt on which quality level the HoloLens 2 uses.